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FAQ

PLEASE READ!!

Please make sure you have RageNativeUI and Damage Tracker Framework installed.

If your settings are not generating after going on-duty, that means that PR was unable to load correctly! Make sure you don't use incompatible plugins or have XML-related errors.

Incompatible Plugins

Known incompatible plugins

  • TacticalResponseBackup
  • Typical Callouts
  • Pinx Callouts
  • HoldYourFire
  • HighWay Callouts
  • CompuLite, StopThePed, UltimateBackup, ALPRLite
  • Expanded PR Questions + Loadouts — (Has broken XML files)
  • Any mod that uses Albo common DLL
  • TintMeter
Known Issues

KNOWN GENERAL BUGS None


KNOWN GENERAL ISSUES

  • If you encounter the message "Update 1.0.0.1 available" even though you are on v1.0.0.2, then IGNORE the message (common sense). It is an issue with LSPDFR's API and outside of our scope to fix. Some servers still have the old version cached so depending on your location it can display that message.

Legend ✅: Fixed in the next update 🔄: Yet to be investigated or fixed


HOW TO FIX UBToPR XML ISSUES https://www.youtube.com/watch?v=C_UBs0qdT5U

HOW TO ALIGN CUSTOM PROPS https://www.youtube.com/watch?v=hIImN6f9ayM

I ported over my UB Configs and now my game is crashing on start!
This is a commmon issue with some config sets, please see this video for solutions.

I can't find my weapon configuration
The Loadouts.xml can be found at Grand Theft Auto V/plugins/LSPDFR/PolicingRedefined. It will look like it supports multiple loadouts, it does not.

I switched to PR and now the flashlight animation is different?
Stop The Ped has it's own custom flashlight animation, PR does not yet. This may change in a future update.

Does CompuLite work with PR? Will it ever work with PR?

No.
We recommend you use ReportsPlus or ExternalPoliceComputer, as both are fully intergrated.


How do I align Custom Prop Offsets?
Watch this video made by Marcel

When I go to get my gun from my car the game crashes!
Verify that:
  • The weapon name is valid
  • Your component names are valid
  • Your loadout weapon name isn't empty
  • You have no empty component entries
Example of an empty component entry:
<WeaponComponents>
<WeaponComponent></WeaponComponent>
</WeaponComponents>